About Cifrika
Cifrika is a maths game children want to practise on their own: ten journey lands, short rounds and rewards instead of grades.
What Cifrika does
The child travels through ten lands: addition, subtraction, times tables and division, clocks, Roman numerals, fractions and decimals, order of operations, and area and perimeter. A round is ten tasks, and every answer comes with a short explanation.
Difficulty adapts per land: easy means choosing an answer, medium adds a hint and a second try, hard means mental arithmetic. Missed tasks come back in a separate review round.
Who it is for
For children in grades 3–5 practising the basics at home or at school, and for parents who want to see progress without sitting over every task. Parents get a weekly email summary and a progress panel behind a maths gate.
For teachers the classroom mode is free: a class code, nicknames instead of accounts, assignments with due dates, a class heatmap and a CSV export of results.
Who builds Cifrika
Cifrika is an independent educational project. Tasks, visuals and sounds are made for this game, and we ship changes based on what parents and teachers report.
A question about the game, a school or a subscription? Write to info@cifrika.com.
Safety and privacy
A child never creates an account or gives an email address — a first name and an avatar are enough, with up to six profiles per device. There is no chat, no advertising and no public profiles, and class results are visible only to that class’s teacher.